
Bloober Crew’s remake of Silent Hill 2 is because of hit PlayStation 5 and PC on October 8, and it is wanting good and spooky. It is out there to pre-order on the PlayStation Store and Steam.
It has been lower than two years since Konami and Bloober Crew introduced the Silent Hill 2 remake, although information of its existence leaked a number of months beforehand, giving followers loads of time to catastrophize the scenario. Right this moment we received the primary gameplay trailer for the remake, showcasing acquainted hallways lined with bloody nurses, low-light environments crawling with bugs, and different nasty surprises which have at all times been lurking within the sleepy city of Silent Hill. With trendy visuals, lighting and sensibilities, all of it appears eerily lovely.
The discharge date trailer dropped throughout at the moment’s PlayStation State of Play showcase. Proper after that, Konami held a separate occasion only for its numerous Silent Hill projects, together with an prolonged have a look at the Silent Hill 2 remake.
Bloober Crew is the studio behind the Layers of Worry franchise, Observer, Blair Witch and The Medium — all completely serviceable psychological horror experiences. Nonetheless, there’s rather a lot to dwell as much as right here: Silent Hill 2 is a beloved, traditional horror recreation. It hit the PlayStation 2 in 2001 and, greater than 20 years on, loads of followers are anxious to see how the remake will maintain up. Bloober Crew has fully rebuilt the sport, together with full efficiency seize and swapping a semi-fixed digicam for a contemporary third-person perspective.
Bloober Crew co-founder Piotr Babieno told Engadget in June 2023 that the studio shifted its complete game-making ethos for the Silent Hill 2 remake. As an alternative of main with temper and set dressing, they made mechanics the inspiration of the on-screen terror, utilizing participant enter to generate disquiet. The Layers of Worry assortment that got here out final summer season marked the top of Bloober Crew’s psychological-horror period. As Babieno stated final June:
“This 12 months is like closing the period of constructing psychological horror video games. Proper now we’re going into Bloober Crew 3.0, making mass-market horror…. We determined that our subsequent titles must be rather more mass-market oriented. We’d like to speak with extra individuals. We’d wish to ship our concepts, with our DNA, not by surroundings or storytelling, however by motion. So all of our future titles could have a variety of gameplay mechanics. They are going to be a lot larger.”
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